Sunday, January 29, 2012

Soul Calibur IV (Game Review | MultiConsole)

"Transcending history, and the world. A tale of souls and swords, eternally retold."

Yes that's right folks, the legendary quote from a legendary series of games. While some of the Soul Calibur games may not be like the others, they're still all unique and fun in their own way. While different versions of Soul Calibur 2 had different characters. (Like how GameCube had Link as a character!) this game does it again. While introducing new characters in SC3 like Zasalamel and Tira, this game had even more new characters in it. Of course you have the usual Siegfried and Nightmare duking it out, but the PS3 and 360 versions had different "secret" Star Wars Characters on them. 360 had little green Yoda, while PS3 had the fater of Anakin Skywalker, Darth Vader. Oops...Spoiler alert. But the best part is, you can have both characters on your console! By downloading them as a DLC character. Which I still need to do, not that Yoda is any good...

But I digress. While the game is pretty much the same as the others, and pretty much all other fighting games, it still has a unique feel to it. The character creation menu is a definite upgrade from Soul Calibur 3's character creation, it adds more armor types and more fighting styles. It just needs some working on yet.

The story mode is definitely weak, sure all the characters have different problems that they're trying to face, but let's face the music people, it's all the same. And not to mention story mode is quite short, only 5 battles long? What kind of a story is that? Lammeee.

Now onto the DLCs. If you pay 5 extra dollars, you can get all the weapons you can get in the game without working for them! Can I hear a yay?! YAY!!!! No. Boo. Bad game companies. Trying to take my money when I can get these weapons for free...Outrageous!

Well that's all for now. Be sure to check back on the blog every so often for brand new reviews!

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